Average Playtime: 1 hour

For The Glory: A Europa Universalis Game

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Take up the reigns of your country, guide domestic and foreign policy, navigate thousands of historical events, engage in various struggles and lead your country to prosperity – all in the name of glory! For the Glory offers full historical immersion, with a completely new indepth experience with over 10000 historically accurate events. Take charge of the mighty Habsburg Empire, the aggressive Swedish state, or the seafaring Portuguese. Build up your empire through trade, diplomacy, colonialism and war. Interact with real historical events and persons to determine what path your nation will take. Nothing is written in stone, and while a wise leader may choose to follow the path of history, you may also take advantage of opportunities for change.Main Features:
  • You can play as over 180 countries, on a map covering the entire world
  • Era spanning 1419-1819
  • Experience unparalleled historical immersion with over 10000 historical events
  • Unparalleled mod-ability: unlimited timeframe and up to 1000 counties
  • Improved and modernised interface
  • Adapt your playing style
Release date
Crystal Empire Games
Paradox Interactive
Age rating
Not rated

System requirements for PC

  • OS: Windows 2000 / XP/ Vista
  • Processor: Pentium II 266 MHz
  • Memory: 256 Mb RAM
  • Graphics: 2 Mb Video Card DirectX Compatible
  • DirectX®: DirectX 8 or higher
  • Hard Drive: 1 GB free hard drive space
  • Sound: DirectX compatible Sound Card
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Last Modified: Sep 17, 2019

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EU4 Navarra's Golden Century 1
Dec 13, 2018
For the Glory Release Trailer
Nov 9, 2009
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Glory Begins [1] From Ashes: Athens - EU4 VeF
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For The Glory: A Europa Universalis Game reviews and comments

Translated by
Microsoft from French
The game is overall good, even very complete if you want my opinion... On the other hand I would like to have it explained to me why all my soldiers wounded-they all five seconds?! The slightest displacement of an army makes him lose 25% of his troops! Yet morale is at the highest, there is no epidemic, the funding of the army is at maximum, the climate is perfectly liveable (France, in the occurence, not Russia or the Amazon) and a quarter of my men always end up mysteriously disappear, and morale is perfect, I conclude that there is no desertion. And even when I did nothing, I had an army of 100 000 men, 5 minutes later it is 19 000 men. I see in the army information that the group is too big. I want there to be desertions or some settling of accounts in so much confusion, but there is a lot of it. Also, I noticed that the search for technologies is more or less superficial, that is to say that the game makes sure that you have such technology for such a century and that you are not too far ahead or too late on the others. For example: If you are lagging behind on naval technologies at the end of the century, the research time needed to move to the next level of technology will change from about 30 years to 5 years to the level of others. And if on the contrary you are ahead of the others at the end of the century, the search time will be much longer, and during that time, the other factions late on you will soon be no longer. I found it a pity, I would have liked to have already muskets and cannons of the next century around 1500 depending on other technologies, but there is this kind of programe that makes the technologies are at equal levels between Nations, exepter with American civilizations that are simply underdeveloped, which is logical. As for the discovery of the "Terra Incognita" (unknown lands) it is necessary to wait for an Explorer and/or a conquistador to appear in a completely random way (from what I know), or you can devlopper your technologies to not need these agents but it takes a shot, and in the end, other Nations always end up going to America before you do. Your first Explorer always appears a hundred years after the others. And I find that historical events (although very well done) make that the player is not really free, you will be pushed to choose such religion or even better you leave a proposition to a single choice, which is the choice that has been made historically , instead of offering you an alternative. (Well, it's not really a flaw, it's a choice of developers). Good point, I noticed that only historically colonial factions invaded America, and that it had tendencies to invade historically invaded places (Spain never invaded Canada for example, it focuses on Mexico). In short, a good game, but with many small flaws that will accumulate and will make you Rager, especially for the army that tends to dissolve without explanations. PS: go find out why, steam is having fun adding hearts to my post for the word delay, WTF? Probably to add a little more love to my evaluation.
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