Average Playtime: 1 hour


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Forebearers - Hearth & Home is a city-building survival strategy game. As the chieftain of a tribe driven away from their homeland you will construct a settlement from the ground up while keeping the harsh conditions of nature at bay. Collect resources and expand your village in order to create a new prosperous and lasting society.ExploreExplore strange new lands for resources and areas to settle.
BuildStart from nothing but a few refugees and some salvaged supplies and grow to a prosperous new society.
SurviveKeep your villagers alive throughout harsh environments and disaster and protect them against threatening enemies.
  • Explore and settle three different worlds with varying resource and weather conditions and different challenges.
  • Find and collect basic resources like food and water to reach sustainable conditions.
  • Establish production chains of several raw and refined resources.
  • Locate refugees to increase your village's population.
  • Expand to new areas with new towns and outposts and establish supply routes between them.
  • Survive disasters such as storms, fire and diseases.
  • Fortify and defend your village against wild animals and ravaging bandits.
  • Find and harvest luxury resources and refine them to expensive products.
  • Trade resources to become a prosperous society.
  • Construct 50 different buildings and assign 22 various jobs.
Release date
Sandspire Interactive
Sandspire Interactive
Age rating
Not rated

System requirements for PC

  • Requires a 64-bit processor and operating system
  • OS: Windows 7/8/10
  • Processor: 2 Ghz Dual Core
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 460 / ATI Radeon HD 5850 or better
  • DirectX: Version 11
  • Storage: 500 MB available space
  • Requires a 64-bit processor and operating system
  • OS: Windows 7/8/10
  • Processor: 2.7 Ghz Quad Core
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 560 or better
  • DirectX: Version 11
  • Storage: 500 MB available space
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Last Modified: Aug 28, 2019

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1 edit
Reach sustainability by having food, water and housing.
Connect two towns or outposts by stable.
Catching Fire
Extinguish a fire threatening the village.
Food Variety
Produce food of all types.
Construct at least one of every structure.
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Forebearers reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review I Like the Game even though it's still in its Infancy and there's something to be improved at one or the other point. However, I can recommend the game to anyone who would like to relax and under occasional attacks to build a beautiful village is just right here
Translated by
Microsoft from French
Product received for free early access review Hello, I am the translator of the en version of the game. Come and talk to me if you want to improve some words:) The game is really top, a style to the "age of Empires", the soundtrack is nice as well as the design of the characters and buildings. This game deserves to be known and bought:) on this... good game:)
Translated by
Microsoft from Deutsch
Early Access Review Good Ideas-but unfortunately flawed! The Tree menu for Fences and Palisades annoys and Gates or Passageways cannot be placed correctly. Military or Guards are sometimes "frozen" or outside the Map and are no longer available. Hopefully the Developer Fixes these Bugs soon, then it would be a good Game, currently it unfortunately causes me frustration.
Translated by
Microsoft from Deutsch
Product received for free Early Access Review Also here in advance Thanks to Sandspire Interactive for supporting My little Channel! Classic Set-up game with survival touch, in which-as you can see in the Trailer-we are best to use the Topography to secure our Village as efficiently as possible. We struggle with the Weather and the Seasons, with Drought and Rain. If you feel Like looking at the Whole thing "in Motion." It is cordially invited to my Channel. https://youtu.be/fJxvDAAGwu4 Have Fun!
Translated by
Microsoft from French
Early access review game of city building and survival, in the kind of "banished" or "life is feudal: forest village"; with its originalities as the workers no longer work, if they have no cooked food or if they are wounded, they will then be treated at the hut of the healer who must have plants (much like in banished). The resemblance ends there because for now, although this game has good potential (theme, interface, graphics) it suffers from a lot of slowness, a certain inertia, even by moment of blockages, which remove fluidity, and gene the growth of the village. The demolitions are too slow (Cook hut), the constructions, sometimes as slow, the production of hops is very slow and unproductive, and the poor villagers have to wait long before drinking beer! Visitors are reluctant to want to settle down even when the reception conditions are met? Looks like the number of villagers is down to 30? Too many repeated fires partially destroying the constructions, and whose regeneration principle is unclear. The principle of extention, once the base camp is built, is unclear. If these recommendations were followed by the developer, the game would become attractive.
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