Forget-Me-Not<R

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About

Mazes and monsters  and mushrooms and flowers  and witches and potions and eyeballs and tombstones  and turners and dashers  and grinders and slimers  and bombs  and bombs  and bombs  Plagued with the curse  of autofire you roam  the ways of Forget-Me-Not foreverin search of a cure  for your beloved  Please wake up...

(This is an arcade game for 1 or 2 players. An enhanced version of my 2011 Forget-Me-Not. Also available as part of the 2017 Fantastic Arcade Bundle, thanks to Juegos Rancheros crew!)

*** UPDATE 8/4/18 - version 3 *** 
added a free/demo build called POND SKUM MODE
a standalone FMN variant
one regenerating maze which keeps leveling up
good for a quick blast!
worth grabbing even if you have the full game

also updated the full version:  lots of minor look & feel tweaks, a couple different colour modes, bolt power level no longer resets upon death, some other little things for now...

INFO.TXT

*** controls are:
RED PLAYER: fire = 1, movement = wasd
BLUE PLAYER: fire = /, movement = arrows
(fire buttons are only needed to join a game and to enter your name)

press o at any time for the options menu 
    (where you can switch to fullscreen mode - requires a quit & reload).

press p to pause.
press esc to reset game / toggle highscore screen
hold f1 to see version and FPS info
hit f2 to cycle colour modes (normal, monochrome, ergot poisoning mode)
to quit: alt-f4, cmd-q, or whatever your OS's usual quit key combo is

*** how to play:
slide around randomly generated mazes, pick the flowers. grab the key.
firing is automatic and incessant.
the edges of the maze wrap around. everything loops.
grind against the walls! (sparks will fly)
this'll heat you up, speed you up, let you just bash through most monsters.
(making them drop a bunch of trinkets, which are worth something or other, 
especially if you pick them up in quick succession)

if you overheat you'll instantly explode.. s'good to chill sometimes..
once you've picked enough flowers, a door will appear.
drag the key to the door to enter a new level.
that big golden key also makes a handy bullet shield. 

how to score real big? pick flowers in unbroken chains.
each flower is worth 1 point. this doubles for every successive flower in a chain.

thanks for playing!!

*** joytokey notes:
if you're using joytokey and the arrow keys aren't working with it, this might help:
go to joytokey's options tab, set keyboard emulation mode to "alternative 2 (scancode base)". 

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Developer
ERYNGI
Age rating
Not rated

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Last Modified: Jan 9, 2019

Where to buy

itch.io