Translated by
Microsoft from Russian
Microsoft from Russian
Heroes of the Sword and Magic for the poor or for the very miserable. Because everything we see here is just a game from the Play Market. It is visible on animation, scanty filling of a game process and unreal big buttons of action, obviously calculated for tach-drops of different. My experience in the game was... Enchanting. Just Choose yourself a maximum of 3 types of units, and look for the poor opponent, as he just humiliates you, burning all the squads of one of yours. True, it depends on how lucky you are with the troop cards-they drop out randomly as far as I understand. Extremely Skuuuuchno to play all this. Even If I degraded to the level of the monkey and began to spy on the game on Android, I would prefer to play with much more functionality than we are given here.
Total http://steamcommunity.com/sharedfiles/filedetails/?id=1126193393 are You a fan of turn-based strategies like Heroes? Here you have absolutely nothing to do, unless you are a very stubborn casuuder. And The casuuters are not particularly appealing-to think, and it is very difficult, as it turned out. Thank you All for reading, I hope I will take you away from the purchase) I Hope to see you soon with the news about good games)
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free Neutral review the First time I meet a game that consists only of turn-based fights. From the positive want to note only the efforts of developers in creating such a number of heroes and the fact that they do not ask for their offspring a large sum.
But all the rest made me sad:-step-up some non-turn-based characters can pass the entire map for 1 move and also attack. Other legs are placed in a basin with concrete, because of what they can not move. To All this is added the fact that your moves and moves of the enemy are mixed. Characters go according to the order of appearance on the map: your tank-enemy tank, Renge-Renge, Mage-Mage.
-The skills of Most of the characters that have managed to encounter or read the description, one-button because of the local system of skills. Conditional "First skill" can be used only once per match (in the first match I have them from the beginning were closed), the second skill is more often passive, and the third skill "usual attack".
So it turns out that most of the time we just dolbim the attack-the enemy's move-attack-...-Training I wanted to close the game already on 2 minutes during training, which TURNS out to have appeared on the screen heart to move to your character (which More in the game do never have to). The Only thing that explains the tutor-so zhto information about the skills.
-Soundtrack throughout the game (in the menu and battles) you will be pursued The same composition. Always. In a circle.
There are no sounds of combat or character voiceover. We are simply moving around and dolbim the attack to monotonous music.
And finally a couple of bugs encountered:-After a long search for the game online search is not canceled. Because of this, any buttons in the menu become inactive. Had to restart-in one of the three matches there was an error, which stopped the automatic transition to the next move. I Had to press it each time manually-why can not change the name of the character, which is displayed on the top? Update: You can. Double click, erase the old and enter the new-when you press F12, which I do screenshot opened panel with the code of the game or something similar (the same will be, if in the browser Chrome press F12). In this case, the steampunk overlay also does not want to appear.
Despite all the found shoals until I leave the review positive (for diligence). However, if the stim allowed to do so, it would leave "neutral".