Four (Brainscraps)

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About

To quote from the late, great Chuck Jones: "I don't know where ideas come from."

As with some of my previous projects, at first I had intended to do something else before settling on what became Four. In this case, my original idea was to do a walking simulator set during a certain part of Epistle 3. The form it would've ideally taken would be that of a Source-based mod.

However, perhaps because Three is not Four, when a very different idea popped into my head one day, I decided to go with that one instead.

Four was also my favorite number when I was a kid, but I'm sure that's just a coincidence.

Cast of Characters

SPOILERS!!

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Features
  • Saves!
  • Options!
  • Achievements!
  • Credits!
  • And more!
Screenshots

System Requirements and Controls

Four should run in any modern browser in any operating system. Please make sure the Web Storage API for your browser is enabled for the best possible experience.

A standard mouse and keyboard is required. There is no (intentional) controller support.

(Spoiler-Free) Credits

Writing, Design, Art, Etc.: R. Kasahara
Testing: R. Kasahara, bitprophet
Game Engine: Twine 2.2.1
Story Format: SugarCube 2.21.0

The full credits can be accessed within the game after a certain point.

License

The original content in Legend of Cascadia is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

Platforms
Release date
Developer
Brainscraps
Age rating
Not rated

System requirements for Web

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Four (Brainscraps) screenshot, image №1764824 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io