Translated by
Microsoft from Spain
Microsoft from Spain
Simple, addictive and difficult, but you can not record the levels you do and you have to start again, to pass the time, only on sales.
Translated by
Microsoft from French
Microsoft from French
The game is nice, graphics and music "8 bits" good quality... Only regret, no way to change the keys that are unfortunately made for a WASD...
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Shitty Control!
Game itself is Fun .. Only the Control is for right-handed something of underground!
Would be nice if it were customizable ... It doesn't make sense like that!
Translated by
Microsoft from French
Microsoft from French
I like plateforming but there... the hit box is crappy (we jump on an enemy it is we who take the hit, we pass on a cherry without picking it up, we die because of a block that moves when he did not crush us...), the jump passes 1 times out of 4 to the hatch (we can press it jump not...), the camera is gerbotron, and our little Fox is phobic ladders (down it goes, but mount them...) for a little cheaper you have Cluckles ' gear, that's a good game!
Translated by
Microsoft from French
Microsoft from French
Product received for free to say that this title disappointed me is a euphemism: selling very well visually thanks to a charmer universe, a cute little Fox and an interesting platform principle, FoxyLand is very quickly revealed to be only a flat nth train the Smartphone in its ideas, with stars to recover, a progression to the difficulty completely abusive and especially packet bugs. Collisions, jumps, everything is not well tuned and leads to chain deaths that make you Rager, irritate, but not for the right reasons. In addition to all this, FoxyLand is especially a very minimal lifespan. Don't get yourself through his pretty screenshots, FoxyLand is not the Fox game you're looking for.
Translated by
Microsoft from French
Microsoft from French
A little game of Nice platforming with cute graphics. We go through the level in search of diamonds that allow to open the door at the end of the level. The mechanisms are ultra basic and the character can not be improved apart from the cosmetic additions purchased in the store (hat, scarves etc.).
The game is not Super progressive, with almost random sequences in some enemies (100% reflexes) from the first levels. The sequence "I show the output" when we have harvested all the dimants is super annoying (I finished impaled a pair of times because of this thing). The set of traps and enemies also seem to be under amphetamine compared to the perso.
Finally the game is super short: 100 minutes to finish the 27 levels (3-4 min per level).
The game works very well under Linux (no bugs) and under Mesa.
In short, a small game of platforming nice and cute, not necessarily easy and a little short: value for money despite everything very correct!