Fractal Terrain (XYLOTRON)
About
We as a group decided to attempt to create procedurally generated terrain using both the Perlin Noise and diamond square methods. Detailed Report.
Members:
Evan Morgan: MSc Virtual & Augmented Mixed Realities
Achal Sharma: MSc Computer Games Programming
Sreyash Rajalingam Ananth: MSc Computer Games Programming
System requirements for Web
Last Modified: May 13, 2022
Where to buy
itch.io