Freedom Fall reviews

Translated by
Microsoft from Spain
IF you see it very cheap or in bundle Pillatelo, I did it by ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ and it's worth (99 coisn totally worth) The game is a vertical platform, is to go down dodging the different traps, collecting screws and nuts to buy 3 possible powerups, ( Double jump, plan and Semifly) in addition to bombs to open roads or slow traps. Add some boss and ranking online scores, its duration is about 2 hours and graphically is beautiful. Special mention of "history" that although it is simple is very well told (via messages on the wall that wrote our jailer, an evil princess). Recommended If you are looking for a quick and easy platforms.
Translated by
Microsoft from Russian
Freedom Fall is a rather unusual platformer. In it the hero moves not on the left on the right, as in the majority of other platformers, and from above downwards. The Goal of the game is to escape from the prison, which is located on the top of the tower. On the way to the exit it is necessary to avoid huge quantity of thorns, zharoven and other traps arranged by the local princess. After almost imminent death, the escape continues from the nearest obelisk-Respavon. A Bit reminiscent of "Super Meat Boy" in the version "Light"-the game is not so hardcore (unless, of course, try to pass it without death at all). The Levels are varied, there are a couple of bosses and a bonus dungeon. On the levels are scattered bolts, for which you can buy three gadgets that can facilitate the passage. And may not make it easier-I still do not understand why it needs this board. According to the results of each level there are three ratings (number of deaths, time of passing and number of bolts collected). There is a global rating, in the first places of which, of course, sit unscrupulous ers. The Plot (not very complicated) is served as inscriptions on the wall, left by the princess. Sorry (?), all the inscriptions are in English. While the game has three characters, the creators have managed to make the plot "nonlinear"-in a couple of places there are forks, which though do not affect the game, but still nice that they are. The Music is normal, sorry OST is not sold separately. The Graphics in the game itself doesn't look as good as the screenshots. I still did not understand whether the game was initially made for phones, and then ported to the PC or vice versa, but the phones have clearly affected the chart. It is not bad for this type of games, but quite simple. Although after a dozen deaths you will not worry. Management... Normal. The Character, in principle, does what he is ordered, but he has a complex relationship with the ledges, which can be hooked-for some reason he can climb them only from the race. The Only serious disadvantage of the game is its length. The Game can go somewhere in an hour. Then it remains only to pass at a higher level of difficulty, to choose other endings or try to knock out all the Achivki.
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