From the Depths reviews

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Microsoft from Deutsch
Early Access Review I have to say I've already put a lot of time into this Game, but I'm not even close to exterminating it completely. This Game is extremely Complex and offers so much to Craft. Times a few Points: + big Sanbox game with good Stratigy elements + gets good Updates the REALLY Features ~ the UI of the Builder is semi good. The Ship fluctuates when it is small and Building an Aircraft is also difficult.
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Microsoft from Deutsch
Early Access Review Really cool Game. It's really impressive that you can build EVERYTHING (really anything) you want. Be it a Sailing Ship with giant Laser Cannons, an Airplane that is just too fast to be hit, or a Warship with Shields and giant Cannons that can destroy 100th Blocks with a Shot. And it's great to see exactly How stuff flies into the Air because you haven't protected your Ammunition well enough:) I can really recommend it to anyone who likes Sandbox Spele, Space Engineers or Adolf Hitler:)
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Microsoft from Deutsch
Early Access Review This Game is a battleship sandbox for Dummies or Selfies of what you want to build. :-) The Game even runs on a Toaster! If you want to build something big, however, it is better to have a more medium or strong Computer. 5/5 Gameplay 5/5 Graphics 5/5 stability (I've never seen it before) 3/5 Story 5/5 Price 4/5 Soundtrack (sounds good and doesn't bother)?/5 Multiplayer (most play privately and I don't know any one I could know more accurately) (generalized version of what I experienced playing)
Translated by
Microsoft from Deutsch
Early Access Review After now over 1000 h I can still say the Game is Fun, frustrates one and demands one until the last Minute. Building a simple Ship alone can take Days. Those who have little Time or can't get involved in the Game shouldn't buy it, as it personally took me 100 hours to learn the grurrency things:-Shabing boats-simple Advanced weapon systems (CRAM, Misle systems, bad APS) engines- AI settings PID systems Since you build allles yourself, you are challenged to keep an eye on everything: Task of vehicle armour and defense (Laser, Missles, CRAM and GSP) Build-of-energy ammunition position, SIZE, Settings of Weapon systems-speed And the Agility of the VEHICLE setting up and Positioning the "Detection Systems" (I don't want to offend anyone who doesn't make it all yet) In Any case, you need Time, Patience, and Teaching To mature the Game. There is never just one Way to build something. Everyone has to find their Architectural Style and work on it. Those who are not prepared to do so should not complain afterwards unless they can implement their Ideas. In a Game in which You Decide everything it is important to know what you want and the Patience have to implement it at your personal Pace. In my Eyes, it is with the best Game on Steam With the Prerequisites for patience, Learning Ability, Frustrutence and English Proficiency
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