Frontline: Road to Moscow reviews

Translated by
Microsoft from Deutsch
Frontline: Road to Moscow is in many Ways the eccentric And somewhat own Cousin of Panzer Corps: Bastle tactics instead of epic Campaign, no Core force, no time pressure, a Focus on Resource Management rather than the Leveling of its Core Units, no Fog of War, a map visible (except for Exceptions) from the Beginning, and another Combat System built on Sight lines and Distance from the Enemy. You basically always start in more or less great Inferiority on one Side of the Map, buy additional Units if necessary, and fight your Way to the Mission Goals and Points sources. Careful Action is Mandatory to puzzle opponents for enemies through the Missions. You can still fail in the last Few minutes because you don't have enough Resources left to give Ammunition or Fuel to your Units. At The End of the day, only saves you that the AI units only become active when Approaching and willingly jump on cheap Bait Units, so that you can clear the Situation from The Background with Artillery and PAHS. Then you Advance a few Fields again, reposition yourself and lure the next Wave into Shot range. I would therefore call Frontline a tactical puzzle game. You have to get used to it a lot, but then the Game offers fun for again and again "just one More Mission." Technically, you can tell the Game the origin on the Tablet: Graphics and Sound are functional and the Operation does not require a Right Click or other Shortcuts. The Flip Side, and also the biggest Criticism of the Game as a whole, is that comfort Functions known from the PC have been poorly implemented. There is only one Memory Point per Mission and no Security Queries, which leads to Unintentional actions, especially in the option menu ("Resume" and "Surrender" lie directly next to each other ...), but also in the running Game again and again. Auxiliary Ads in the Game do not exist, so you have to count the Witch Fields yourself to correctly determine the Shot range. In Addition, there are Display errors such as in APCR mode, a sometimes almost random-based way and a strictly linear "Quest Log": If you meet the Primary goal first In the last Round of play and then one of the optional goals, The latter is no longer registered and you can make a completely new Start if you want to achieve the best Score. In short: Over a Dozen Hours of Entertainment, but also sometimes Frustration, at the Budget price for passionate hobby tacticians. Technically improved.
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Translated by
Microsoft from Swedish
... you get stuck in the Leningrad mission. The issue has been adressed but the developers seem to have their attention elsewhere! I am still looking forward to continue playing - hoping the best but expecting the worst, though.
Translated by
Microsoft from Dutch
Almost a year now since the game was really worth playing. An update of IOs made the characters ingame, important for tactical gameplay, unreadable. Otherwise good game to play, so please developers improve or debug this game. Also goes for D-day.
Translated by
Microsoft from Dutch
No auto-save, and it does not preserve unit strength numbers after a manual save (same bug is present in the Windows version). Silly bugs in an otherwise entertaining turn based strategy game. Still, 1994's Panzer General (no iOS version available) is still much the better game.
Translated by
Microsoft from Italian
The game is very good, but I mean... It will never be possible that a game called "Road to Moscow" needs another €5 in addition to the 3 already paid to get there really??? It doesn't exist. Salty Price and final disappointment. 4 stars only because it is one of the few worth noting in this category.
Translated by
Microsoft from French
QD Slitherine makes a wargame, we are entitled to expect a game with small onions. And that's exactly what frontline is: a wargame with a lot of units, cards, little tricks that make it a must on laptop. Only downside: mission packs to buy to get the full campaign.
Translated by
Microsoft from Dutch
This game brings Back old memories of Panzer General. Nicely ported to the iPad, that lends itself well to the game. Only disparaging remark is that it is rather expensive, especially with the in-game purchases. This game should be cheaper, there are a lot of good games out there for less. 5 stars for gameplay; -2 stars for cost.
Translated by
Microsoft from French
It's very addictive. on IPad and for the price, there is no better! It's a turn-by-turn war game with battles that require a good reflection in WarGames mode. The game mechanics are simple but hold the road and history I had fun for hours unfolding the Barbarosa campaign. It is still a simplistic hair and I would like to have more units to order from the beginning of each party with why not a campaign where each battle would be a continuation of the previous with the number of backups during the previous ' good it is not yet Steel Panther nor yet close combat but that's what I found better on IPad and it's a pleasure.