GabrielSouza_Sprint1Final

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About

I created a painting tool using 3D asset prefabs in Unity, where the user clicks and drags on the screen their choice of shapes on the screen. I created a user interface which allows the user to control the randomization of the color of the 3D objects, and the size variance of consecutively created 3D objects.

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gds25
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System requirements for Web

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Last Modified: Feb 21, 2020

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itch.io