Gadi Niyonzima Prototypes

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In ColourStack, stack all the colours in order to avoid a loss

In Parsec, accumulate score and parsec(s) whilst avoid traps and possible death

In Revenant, drive whilst whilst hitting the wizard to get added time to avoid losing

In Intonation, use a microphone to move the character, without hitting the ground or structures to avoid losing

These prototypes are for experimental purposes only. They are not intended to be full games.

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Experimental Game Design
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System requirements for PC

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Last Modified: Nov 1, 2019

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itch.io