Galaxy Delusion
About
Project developed for the subject of “Completion Work of Period 5 – Game for Console”, where the goal is to develop a prototype of a game, document what was planned and the processes used during the development and make a final presentation for the professors from the IFRJ Campus Eng. Paulo de Frontin.
SynopsisThis game consists of the idea of working the bullet hell mechanics found in retro space shooters into a the new 3d game. Porting both mechanics and visuals in to the so to say next generation
— ROLE
Visual Designer/Programmer
— DATE
May, 2019
— Development Team
Me(VFX & Programming)
Alberto Gregório(2D Artist)
Vitor Rodrigues(Game Designer & Sound Designer & Producer)
Rafael Carrion(3D Artist)