Galaxy Shooter.1
About
This is an updated version of Galaxy Shooter.0. A very fun project I am starting off with at GameDevHQ!
- The laser no longer hits Enemy collider2d so now only one explosion once the enemy is destroyed
- You can no longer be hit by the enemy after it was destroyed. Before-after the enemy was destroyed you could still get hit due to the collider2d not being destroyed.
- Fixed with Destroy(GetComponent
- Enemies now fire a laser every 3-7 seconds
- Enemy speed slower because they now fire lasers as well every so often
- The enemy has 2 lasers both can cause damage and can take off two life points if both lasers hit
- Added more stars (blue) in the background