Gambler's Curse
About
You're afflicted with a curse: You can't stop gambling. And I mean it, you can't stop. Even when you're away from a roulette wheel, a handful of dice, or a deck of cards, things around you seem to be inexorably tied to the unforgiving force of chance.
When your luck finds you in a debtors' prison, your only choice is to escape. As your curse wreaks havoc on your surroundings, will you bust? Or will you hit the jackpot?
Every step is a gamble...This is a turn-based game, and each time you move, the enemies move. Every ten steps, every enemy will be affected by your Gambler's Curse™ and transformed into a new random enemy by the roll of a die. You can see what enemies are on the die on the HUD, and make decisions based on how likely a certain enemy is to appear. Sometimes it's worth the gamble to hope that snake goes the other way, or that the enemy you're passing doesn't transform into a cyclops, but sometimes your gamble will not pay off.
All code, art, and sounds were created during the 48-hour game jam period by myself, outside of the sfx, which were produced by Chiptone. This game was made using the Godot Engine.