GAME DEMO 1 - player movement
About
Play and improve your time to try and set the best time you can in this fast-paced precision platformer. Faster times will get you bigger trophies. See if you can beat the game quickly enough to earn yourself that golden trophy. Or even better... Try and defeat the author's time if you dare!
What is this game?
This game represents the first 6 months of my journey in learning game development. During this time I focused on creating a player controller, simple assets, game managers, menu's, and the overall flow of a complete game. The game is the first in a series of 'demos' I plan to release to help me improve at game development.
Controls Keyboard and mouse MenuWASD / Arrow Keys - Navigate the menu
Enter ------------- Confirm menu choice
WASD / Arrow Keys - Move the character
J / Space --------- Jump
K / C ------------- Climb
R ----------------- Restart run
Q ----------------- Pause
Controller Menu
D-pad ------------- Navigate the menu
South Button ------ Confirm menu choice
Joystick ---------- Move the character
South Button ------ Jump
Right Trigger ----- Climb
North Button ------ Restart run
Start Button ------ Pause
Additional Recourses
Portal Sprite
https://elthen.itch.io/2d-pixel-art-portal-sprites
Menu and In-game music
https://assetstore.unity.com/packages/audio/music/moody-tunes-lego-microgame-add...
Sound effects
https://opengameart.org/content/12-player-movement-sfx