Generic Raid Healing Experience
About
Details
This is a prototype about healing a raid during a boss encounter.
It's pretty basic, you can move your character to avoid some attacks while you try to heal your fellow party members so they can smack the boss to death.
The prototype is so basic there isn't even any sound yet.
If I continue with this one, I would have a few shorts and long terms goals.
Short term
- Improve the existing (look, controls, some more spells, a better boss, etc.)
- Allow for bindings changes or the way to input a heal
- Add sounds
- Better casting feedback
Long term
- "Real" raids (as in having named locations with multiple bosses)
- Loot or any other kind of progression system
- Build variety (classes, talents, something to customize the gameplay)
- Add a guild management (build your roster / pick your raiders)
- More details with the damage and heal meters
- Mana management for longer fights?
The game is played with a keyboard and a mouse.
Use WASD or ZQSD (in case of AZERTY keyboard) to move around.
To cast spells, place your mouse cursor over a name frame and then press the corresponding spell's keybind (i.e. 1, 2, 3 or 4) to cast that spell on that guy.
There are four spells in this prototype:
- A slow heal that also applies a heal over time.
- A fast heal.
- An instant heal that has a short cooldown.
- A powerful heal that heals the whole raid with a longer cooldown.
System requirements for Web
Last Modified: May 29, 2020
Where to buy
itch.io