This sits somewhere between walking simulator, Hollow Knight style Souls-like, and a therapy session.
It's more of an experience than a game, and it won't be a good fit for everybody.
The gameplay is not exactly difficult, most bosses somewhat easy, and there are tons of saves, checkpoints, and very little repercussions for dieing.
There is a new game+ mode, that I didn't check out yet, possibly that is more of a difficult challenge.
The story telling and narrative is very heavy handed, and very metaphoric. But it does take care to establish the characters well and attach you to them.
The ending offers an emotional pay off, that did feel rewarding.
"Thanks for playing. Sorry it took so long."
«Blew my mind»
«That ending!»