Gift to Humanity reviews

Translated by
Microsoft from Russian
Early Access Review Is A category of Steam developers who like to release one game under different angles. Well, what? Anyway, in most cases, in these games no one ever plays and so you can hack to the fullest. Especially If your publisher is New Reality Studio, which usually produces candid trash games (although, admittedly, there are diamonds in this swamp). Here and Gift to Humanity continues the glorious way of no-play games. Starting with Free to play games Clash, which, you will not believe, no one was needed, the developer just using the same experience glued a new game. That's it! You can sell. I will say honestly-I hate these games because it is not a game at all. It is more like "I started to study the unity engine, cooked some nonsense, and you can start selling, there is no good quality control."
Translated by
Microsoft from Deutsch
Early Access Review Info on Gift to Humanity by Ultima Games What is it called so beautiful? Always read the Fine Print. Here, it makes a Poison to Humanity relatively easy. Before it starts, the interested User must agree to an EULA. Quote from the text section in question ... "By installing or using the software you give Ultima Games the right to collect system and none-personal application related information via the software (e.g. your registration as a user on our database)." The Text of the EULA, which awaits the Player ingame. Here it is assumed that everyone understands the English Language. It gets Better that as soon as this Text can be accessed by the Player, the first Addresses have already been retrieved. It is important to say that the Text can also be found on the Shop Page. But not everyone looks there (including me):P In plain language, listed Player data is now collected: CPU environment including Clocking, RAM, VRAM, Clocking and Device ID, Desktop name, graphics Mate/maker, Shader details, Cubema details, Motherboard, DPI used, Windows Version including Architecture, resolution, DirectX version and much more ... So this is not as impersonal as stated above. Especially when Databases are behind them with which it is easy to create Profiles. My personal Favourite is also part of it again ... Capturing the player's Desktop Name. That pleases you, after all. In addition, it is again a nice Example of how Data all goes to third-party Providers. Involved Addresses that are queried while Playing and/or send: api.uca.cloud.unity3d.com config.uca.cloud.unity3d.com 170fdbe261f5e85186a08817806feba2.cloudfront.net 7b48191d48ad0a2b3616c20acd7fbc1c.cloudfront.net Who takes the Time and The Links in the Main Menu invokes lands on the following Pages: Main Domains-> Facebook, Discord, Twitter, Wix, Google Usertracking/Analysis and Advertising-> Google Analytics, Atdmt, Discordapp, Twitter Analytics Block of the mentioned addresses is generally recommended before the Product is launched for the first Time.
Read more...