Glitch Escape
About
This game was originally inspired by sleep paralysis and the metaphysical theories surrounding astral projection being one of the gateways to high dimensions. The game tells a story about characters who struggle with their reality and falls victim to an antagonist who wants to keep them forever in the "astral realm". The protagonist must face their fear, the antagonist: a version of themself that does not want to wake up, in order to save the others (who are also versions of them from other world lines).
The game was made by 16 UCSC students from the games department.
Credits
Technical Producer: David Monroe
Art Producer: Tiffany Phan
Technical Lead: Seiji Emery, Rachel Haub
Creative Director: Tiffany Phan
Music + Sound Design: Coy Youngblood
Lead Character Artist: Erica Li
Lead Environmental Artist: Sam Feng
3D Artists: Sam Feng, Erica Li, Eizi Yu
Visual Effects + Shaders: Sam Feng, Seiji Emery, Rachel Haub
Lead Programmer: Seiji Emery
Gameplay Programmers: Seiji Emery, Vladislav Kardash, Rachel Haub
Additional Programming: Hardwin Bui, Lubin Tu, Brennen Mcculloch
Level Design: Benjamin Chen
Narrative Director: Kris Torres
Cutscene Design: Tiffany Phan, Kris Torres, Hardwin Bui
Concept Art: Tiffany Phan, Erica Li, Sam Feng, Manon Lefebvre, Kris Torres
User interface + 2d Art: Tiffany Phan, Kris Torres
User interface Programming: Lubin Tu, Rachel Haub
Rigging + Animation: Sam Feng, Eizi Yu, Erica Li, Sam Wolfe
Trailer + Marketing: Tiffany Phan, Brennen Mcculloch
Many Thanks To: Eddie Melcer
Robin Hunicke
Marcelo Viana Neto
Elin Carstendottir
Tad Leckman
Max Kreminski
Sean Douglas
All the folks at the CMPM + AGPM games depts at UCSC
(and in particular, all of the fellow 17X students that we weathered together with under a global pandemic + everything else 2020 decided to throw at us, and still made some kick-ass games with regardless :) )
And last but not least, all of our supportive friends + family, both in and outside of the UCSC games program
Thanks for playing!
The game was made by 16 UCSC students from the games department.
Credits
Technical Producer: David Monroe
Art Producer: Tiffany Phan
Technical Lead: Seiji Emery, Rachel Haub
Creative Director: Tiffany Phan
Music + Sound Design: Coy Youngblood
Lead Character Artist: Erica Li
Lead Environmental Artist: Sam Feng
3D Artists: Sam Feng, Erica Li, Eizi Yu
Visual Effects + Shaders: Sam Feng, Seiji Emery, Rachel Haub
Lead Programmer: Seiji Emery
Gameplay Programmers: Seiji Emery, Vladislav Kardash, Rachel Haub
Additional Programming: Hardwin Bui, Lubin Tu, Brennen Mcculloch
Level Design: Benjamin Chen
Narrative Director: Kris Torres
Cutscene Design: Tiffany Phan, Kris Torres, Hardwin Bui
Concept Art: Tiffany Phan, Erica Li, Sam Feng, Manon Lefebvre, Kris Torres
User interface + 2d Art: Tiffany Phan, Kris Torres
User interface Programming: Lubin Tu, Rachel Haub
Rigging + Animation: Sam Feng, Eizi Yu, Erica Li, Sam Wolfe
Trailer + Marketing: Tiffany Phan, Brennen Mcculloch
Many Thanks To: Eddie Melcer
Robin Hunicke
Marcelo Viana Neto
Elin Carstendottir
Tad Leckman
Max Kreminski
Sean Douglas
All the folks at the CMPM + AGPM games depts at UCSC
(and in particular, all of the fellow 17X students that we weathered together with under a global pandemic + everything else 2020 decided to throw at us, and still made some kick-ass games with regardless :) )
And last but not least, all of our supportive friends + family, both in and outside of the UCSC games program
Thanks for playing!
System requirements for macOS
System requirements for PC
Minimum:
- OS: Windows 7,8,9, or 10
- Processor: 3GHz
- Memory: 2 GB RAM
- Graphics: Nvidia GeForce 8800/ equivalent or better
- DirectX: Version 9.0c
- Storage: 16 GB available space
- Sound Card: N/a
Last Modified: Sep 11, 2020
Where to buy
itch.io
Steam
Glitch Escape reviews and comments
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