Glitch Garden (David Tan)
About
Programming Language Used: C#
Game Engine Used: Unity
Team Size: Solo
Role: Designer/Programmer
- Designed and created a Plant vs Zombies style game project.
- Created a settings menu to handle volume and difficulty levels.
- Implemented quick saving using Unity's PlayerPrefs system in order to save and restore volume and difficulty settings adjusted by the player.
- Animated defender and attacker sprites using respective sprite sheets.
Controls:
- Left click to select and place defender