Globe Clicker 2 - Early Access
About
This is a very early version of the sequel to the Xbox360 geographic quizz Globe Clicker. The features currently implemented are as follow :
- Flat world map from NASA satellite photos.
- The player is prompted a location, and can point anywhere on the map.
- The distance between the prompt and the answer is measured in miles or kilometers.
- The player can choose the location list to be Per-Continent, or Capitals only, or Unesco World Heritage sites only.
- The map will be presented on a 3D globe that the player can rotate and zoom.
- Night satellite photos, with big cities highly visible among the countryside with their lights.
- Country borders, with a setting to show or hide them.
- The player answer will be rated on distance and time, with points awarded, and a points threshold to reach for the next level.
- High-score list.
- Better visual feedback when the player chooses an answer.
- Sound effects.
- Full gamepad support and key rebinding.
I will regularly push new versions of the game. You can expect 2 to 3 new builds per-week, with a rapid development schedule. I expect the development to be finished by mid February.
With this Early Access release, I am looking for player feedback, and showcasing the development in an open manner.
ChangeLogBeta 2 - 2017-27-01Better performance on graphic cards with less than 2GB of ram with compressed textures.
Textures are now baked from a lossless PNG source rather than a lossy JPG one.
Removed obsolete and irrelevant settings.
Allow higher zoom level.
Higher resolution for satellite textures : now 2400 pixels per 30 latitude/longitude degrees.
Flags textured are baked as DDS RGBA for faster loading.
Removed obsolete and irrelevant shipped files.
Fixed a bug where the first launch with an Intel GPU would crash.
Fixed a bug where the random prompted location in mode World Cities was always Los Angeles.
Setup.exe creates a shortcut to Configurator.exe used to launch the debug-enabled version or the fail-safe settings.
Removed the level-of-details feature of the satellite textures because they already are mip-mapped.
Country borders now rendered as textures baked with custom 8-bit/pixel format.
Beta 5 - 2017-31-01Alternate satellite textures : night mode.
Special inter-state borders for map type "USA".
Flag textures are now loaded on-demand rather than at start-time, which makes for a faster load time, and fewer VRAM load.
Default position for the location prompt is now bottom-left corner.
Full support for the 3-dimensional Globe mode.
Projection mode can be changed on the fly during gameplay, from Flat Map to/from Globe.
New technique for rendering the path from the user choice to the correct answer.
The path from the user choice to the prompted location is now the shortest path (interpolating on the globe projection rather than interpolating latitude-longitude coordinates).
Fixed a crash on initial load that happened with CPU i7-4700MQ and GPU Intel(R) HD Graphics 4600 - 4.0.0 - Build 9.18.10.3204