Gloom: Surrounded
About
A city has been corrupted by an insidious plague.
Purge them in fire.
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Doom-style shooter, with some randomized level layout optional platforming and no hand-holding.
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WASD or ZQSD for movement, including wall run
Spacebar to jump or wall-jump
R to reload, mouse-click to kill
Esc to pause and change mouse sensitivity
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Gotta purge'em all ! -- Don't be afraid to run away though.
Optional goal : visit all lamp posts.
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NOTE
This being a game jam entry, I overscoped and had to cut a few corners, partly because of a bug that stopped the enemies from moving (btw , this still happens around one building ; they despawn after a while). So the map is not as fleshed out and parkour-ish as envisioned.
In a perfect world, I'd fix the bug and completely overhaul the city layout.
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made with Godot.
None of the art is mine (except buildings and screenshots)
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Changelog
17/03/2020 : changed .exe name to Gloom_jam_original.exe
18/03/2020 : (v0.1)removed intro spin, fixed some bugs, added some visuals to gunshots
19/03/2020 : (v0.2) actually added "visit the lamp posts" as a real game feature/secondary goal, adjusted early enemy spawn rates, minor fixes
19/03/2020 : found a back-up of my original jam entry