Goblin Sword reviews

Translated by
Microsoft from Deutsch
The 16bit style graphics are superb, the Levels fantastically designed and-most Importantly-the Gameplay is right: The Controls are as good as they can possibly be onscreen, the Opponents are well placed, Hit boxes are perfect,... The Icing on the cake is the Payment Model: Pay once and get a fully playable Game. It is a Shame that this Must be mentioned as a laudable Exception in this day and age.
Translated by
Microsoft from Swedish
I love this game, especially playing it on the iPad with a mfi-controller. Such a great experience. My two complaints are that (1) sometimes the controller doesn’t work properly in the menus and world map in the game, however when playing a level there’s never a problem with the controller. (2) There is no iCloud sync between iPad and iPhone which I really wished was there. Besides from these two complaints I really enjoy this game and recommended it two anyone who enjoys platform games that are easy to understand and without in game purchases.
Translated by
Microsoft from Deutsch
Dear Christodoulato's Brothers-thank You for this great, lovingly designed Game! I took the Sacred Ruins update as An opportunity to play through it again (for the third Time) and it's a lot of Fun every Time. The new Levels (including Secret Passages, Weapons Repair and secret to everybody) are clever and well thought out and bring new Aspects into Play. For so little Money, I don't get that Much Game fun at any other Game. I would also have liked to have paid Money for an Update (I bought "Rocket Warrier" instead, although I'm not playing that at all). My Son (8 Years) is also thrilled. An absolute Buy Recommendation!
Translated by
Microsoft from Italian
A fun and well-crafted platformer. Challenging enough not to get heavy. Visually very agreeable, with lots of weapons, accessories and outfits. Very inspired and varied Enemies in both appearance and attacks. Boss fight very scenic and satisfying. Personally I enjoyed it for hours (it is also very long lived). But sometimes to find the diamonds and the chests of the levels you have to go a little haphazardly and this breaks the fluidity of the game (at least for one who wants to discover all the secrets). Also Maybe added a hair extra texture, also because you get to the last boss (of history, if you can talk about history) and we are surprised that it is the bad guy to beat. In Short, you end the "plot" of the game a bit ' random. I Await a second chapter, which I will definitely buy.