Godot Third Person Character Controller

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About

This is a simple implementation of a Third person character controller in Godot Game Engine.

This project showcases the usage of BlendSpace2D and AnimationNode Transition to control the character's animations.

I also implemented in this project a Camera feature for zoom-in and zoom-out, as well as Camera collision detection using RayCast.

You can use this project and improve it according to your needs.

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Developer
sikgames
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Not rated

System requirements for PC

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Last Modified: Jun 19, 2020

Where to buy

itch.io