Godot-WebXR-Avatar-Test

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About

Simple test of Godot XR Avatar in WebXR.

Use left thumbstick to move.

Use right thumbstick to snap turn.

Swing arms upward to jump or press right hand B button to jump.

Press right hand A button to toggle crouch.

Use grip buttons to climb or pick up rocks.

Extend arms out to glide when falling.

Use laser on right hand to point and right trigger to click on Line Edit box for changing player height.

Credits:

Kenney for models

AmbientCG.com for textures

Owlish Media Sound Effects for Ambient Sound

Platforms
Release date
Developer
teddybear082
Age rating
Not rated

System requirements for Web

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Last Modified: Sep 10, 2022

Where to buy

itch.io

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