Going Critical

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About

Going Critical is a co-op game where you play as a team of thieves escaping from a heist! To stay alive and escape, you must work together with your team to repair, refuel and maintain your ship. Succeed, and the bounty is yours!

Co-operation is key, this mission depends on the bond between you and your crewmates. Strategize with your friends and quickly respond to hull breaches, plasma fields and attacks from the fuzz in this chaotic and fast-paced party game.

This is our game for major production at aie. We made this game over the course of 4 months.

Andrew Spinks: https://linktr.ee/Andrew.Spinks

  • Systems Design
  • Gameplay Design
  • UX Design

Chelsea Ramirez

  • Level Design
  • UX/UI Design

Thomas Dufresne: https://www.tdufresne.com

  • Systems Programmer
  • Gameplay Programmer
  • UI Programmer

Jordan Thomas: http://www.linkedin.com/in/jordan-thomas-33a817200

  • 3D Texture Artist
  • 3D Environment Artist
  • 3D Generalist
  • 3D Prop Artist

Caitlin O'Brien: https://www.linkedin.com/in/escaepade/

  • 2D Artist/Illustrator
  • 3D Generalist
  • Rigging and Animation

Isaac Berry: https://www.linkedin.com/in/isaac-berry-0678291b2/

  • Character Artist
  • 3D Modeler/Sculptor
  • Texture Artist
  • Animation

Everyone has done an incredible amount of work on this project. 

We hope you enjoy our game!

Please feel to contact us for more information.

Platforms
Release date
Developer
Andrew Spinks
Age rating
Not rated

System requirements for PC

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Last Modified: Nov 26, 2021

Where to buy

itch.io