GooCubelets: The Algoorithm reviews

Translated by
Microsoft from Deutsch
The Game is still good. The Game may put itself in a Row with GooCubelets and GooCubelets 2, but it stands out from it in a matter of ease on some Points. That doesn't make it top notch yet, but much better. Like this one, it's a Sokoban clone in which you move one or more wobble pudding squads in each Level to bugger these or passive Contemporaries to the Target Fields. http://steamcommunity.com/sharedfiles/filedetails/?id=937545905 A Guide is virtually non-existent. Learnig by Doing is probably called this. The only thing to be explained is that by quickly pressing a motion button, you can skip a 1-Field gap. That works very well, too. You have to test out the rest Of the laws of Movement. Almost everything was obvious to me, but not everything. The Levels now (in fact) consist of distinguishable Fields that disappear when an equal Colored Cube leaves that field. That's not explained either, but at some point you notice the Connection. http://steamcommunity.com/sharedfiles/filedetails/?id=937546440 The Tasks quickly become quite quite head nuts. I really pondered the Solutions from Level 15 (out of 50). That is to be understood as Praise. There were also levels that were easier off my Hand, but tending to be very, very heavy according to my Ability, the Levels will be very, very heavy. You can't skip Unresolved Levels, which I personally think is a shame. You could wish for a few more Things (which didn't exist in the above comparison games), like a moving Camera or An Undo, but well, it goes that way too. The Colour Scheme is still quite shrill but more bearable. http://steamcommunity.com/sharedfiles/filedetails/?id=937546685 The Menu is a bit modest. You should be careful not to accidentally click on "New Game" unless you really want to start afresh. There is no Demand! In addition, the Settings regarding the Volume of the somewhat annoying Music are stored at the End of The game, but are not observed when Rebooted. As a result, you always have to go back into the (already suitable) Options so that the Game realizes that these are not like the default settings. So Much for the Game itself. To put it mildly, the shameful Flooding of the Game seems to seem with absurdly inconsequential Achievements, which are to send a Cube over the Edge of the Level into its Screen Death. This allows you to get over 300 Achievements by starting the Game and holding down the Cursor button. While that doesn't bother me while playing, it gives the whole thing a shallow Taste When I imagine the Developers are betting on people buying the Game to get hundreds of Achievements in a stupid way. Pro & Contra: + Finally Heavy, Interesting Puzzles-Shrill Coloring-No Guide-No Undo-No Movable Camera-Nervous Music-Bad Menu-300 + Weakered Achievements Rating: 6/10 (the Game itself) The Game is a very challenging Puzzle Game with an improvement. For Friends of heavy Puzzles, I can still recommend the Game. Whether you still think a Purchase of this Product is appropriate in view of the inflationary loss of Achievement or prefer to switch to other Puzzle Games, you have to decide for yourself.
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