Goodbye, Sunshine
About
Magnolia’s only friend is the grief she carries. With her tiny backpack, one self-help book, and a lot of confusion, she sets on a journey to a fallen star with resurrecting powers.
Is Magnolia going crazy from grief, or is the world around her a bit strange?
This game was developed in five months under the guidance of Gianluca Pandolfo within Bauhaus Gamefabrik at Bauhaus University 2023.
This is a demo. Full game coming soon.
Controls instructions to avoid inconvenience:
- K - interact with NPCs/objects
- I - open/close inventory
- ESC - pause game/close inventory/illustration
- M - continue dialogue
- ENTER - choose the dialogue option
Credits:
- Ekaterina Ladokhina: Development / Game Design
- Katarina Bankovic: Storytelling / Environment Art and Animation / Concept / Game Design
- Paul Raab: Character Art and Animation / Item Art and Animation / UI Design / Concept / Sound Design
- Jacob Elias Aran: Sound Design