goto WORK;

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About

This is the start screen for a game that involves cars traversing procedurally generated mazes.  The music is procedurally generated with synth tones based off of sfxr.

The following is an excerpt of the code:

Main.cpp

#include <MazeStuff.h> void printCredits() { printf("Coded by Shawn Laptiste!!!\n"); printf("Art assets by Khalkeus\n"); } void main() { goto WORK; WORK: do { traverseMaze(); } while (!finishedTraversingMaze()); printCredits(); }

MazeStuff.h

#include <stdio.h> extern int traverseMaze(); extern int finishedTraversingMaze();
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Release date
Developer
lazerfalcon
Age rating
Not rated

System requirements for PC

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Last Modified: Jan 9, 2019

Where to buy

itch.io