Grab The Nuts
About
In one minute the hamster has to fill his pouch with as many peanuts as his little pouch can hold, but as his pouch fills he will slow down.
Instructions
Using a joypad or WASD to move the hamster around to grab all the nuts by moving over them.
A high score above 1000 is good.
Dev Log
This is my first entry to a game jam, I am new to game development and still learning the Unity Engine. For this project, I focused on the gameplay and its core mechanic using a simple cubist style.
Hours: The game's core concept took 3 hours to develop, but attempts to add sound and polishing added far too many hours to the project.
Hamster pouch being filledDevelopment Team: Just myself, all the code, design, and sounds were produced by me.
This is the first game that I submitted to TriJam. The concept of this game was coded relatively quickly; however, adding sound correcting screen size display issues took far longer than I hoped for. The part following the classic 90/10 rule, the last 10% of software development, took 90% of the time.
I'm pleased with the final game, although I welcome feedback, particularly any bugs or glitches that I missed. One of the issues I struggled with is the difference in the final presentation between the webGL on itch io playing in the unity development. I have a lot to learn. Feedback is most welcome
I look forward to applying myself to future game jams as I find it an excellent way to focus on what I have been learning the last few weeks.
I will return to this project after the Trijam has finished, I already have several updates ready, including an improved graphic for peanut, as seen in the banner.