Grand Strategy reviews

Translated by
Microsoft from Russian
Early Access Review Game with a time interval and at the moment without a company. Online is extremely low, which means to play it will not work-just because I rookie-no games, and among the games of higher rank there are only two-which is also not high. Plus the moves once every 24 hours (yes there are 5 minutes, but still, it is a very lengthy process, even for the background). The Game was released on October 24 and there are no players-if the miracle does not happen-the project is dead. So look for a better review on the film Dark Reflections I have on the channel. https://www.youtube.com/watch?v=cXQvu_UId94&t=711s
Translated by
Microsoft from Russian
Early Access Review has Installed. Launched. I Saw a terrible translation into Russian, it immediately pushed me (switch to other languages did not check how correct translation). Clicked on the menu, found how to create a game (not immediately clear, with this will have to understand) and somewhere there game distributed, waited a few minutes and removed the game from the created. Connected to another player... And nothing is completely understandable. How to play? What should I do? What does all this mean? Some numbers. Okay. With grief in half in several moves it is possible to understand what is going on here. And suddenly you decide that the game is not interesting at all, constantly walking in the order in which you came into the game, everything is monotonous, the time has passed a lot... And you decide to quit the game, but! It is not so easy to get out you need to have 6 and less of your territories... And Then there are five territories, and you exhale and click the Surrender button, and again you're in flight! It is not possible To leave until the 6th round. A-A-a-a... It Hurts in the chest and on the soul, and the thought is just about one thing: "Why did I run this game?" In General, the senseless waste of his and others ' time. Necessary: 1. Work on translation 2. Work to make it easier to create a game, as well as navigation buttons were clearer (long had to look for the Exit button in the menu) 3. Make a separate key training, so that the novice can go to click on the training button and deal with the game (it is done separately, that the person himself chose, or learn it, or do not need, and he will understand). 4. Something to do with the gameplay, so as to wait, when the person comes off not particularly pleasant action, and the first who goes has a small advantage. I Hope the developers will take into account the opinion and be able to implement these points (it seems to me, at least for people to be interested in playing this game, this should be enough to start).
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