Grand Theft Audio 3
About
Grand Theft Audio 3 is my entry for the Demake Jam (August 2018).
This game is obviously a demake of Grand Theft Auto 3, made by Rockstar in 2001.
It was a way too ambitious to demake this game alone, but I managed to do most of the things I wanted to do. I would say 90% of the time I spent was to recreate the map.
Note : The game has no sound, that's why I called it Grand Theft Audio.
Note 2 : The game uses no texture, only colors and low poly shapes.
Missions
- When you start the game, in the first mission, you need to go to the Hideout. It's on the left side of the map.
Tip : Look in the sky for the blue ray if you need help, this is the place you need to go.
- Then you can search for Hidden Packages. They are at the same place as the original game, except for the ones that are located in places I didn't have time to finish. In that case the package is near the location, or I didn't put the package at all.
Tip : You can easily find guides on internet to find every package in the game.
Controls
- Quit the game : Escape
- On foot
- Move : WASD or ZQSD (both works)
- Jump : Space
- Enter in a car : F
- Camera : Move the mouse
- In a car
- Accelerate : W or Z
- Go back : S
- Go Left : A or Q
- Go Right : D
- Get out of the car : F
- Look at the Left side : Left clic (mouse)
- Look at the Right side : Right clic (mouse)
Things used
- Engine : Unity
- Fonts : Pricedown, Montserrat