Graveyard Encounters - JamGame
About
Entry into the LibGDX Halloween game jam for 2019
This is a very basic top down shooter which takes place in a graveyard.
You deal with 5 waves of enemies. Each wave only spawns enemies for about 30 seconds. The next wave wont start until all enemies have been killed.
Basic WASD movement, with mouse aiming and click to shoot.
You can use the right mouse button to throw a glow stick to light up a small area of the map. You only get 3 to these to use.
*Authors Note
I consider the game unfinished, since I ran out of time to do what I originally intended. But I'm glad I got it to a point where I could at least submit it.
As my second Libgdx GameJam Entry this was a great learning opportunity.
I'll be honest. Things started off great, but I bit off waaaay more than I could chew. I realized what I originally intended had to be cut short. But I didn't want to give up on making an entry so I did my best to rush this out.
Looking back this was a great excuse to work on some stuff I have never tried before. TiledMap, Mouse aiming, with weapon rotation and Lighting effects.
Lessons Learned...
*Personal note for next time... SIMPLIFY!*
Most Assets where NOT created by me. Though I did have to make some modifications to them. Credit Below:
https://angrysnail.itch.io/pixel-art-graveyard-tileset - Graveyard tileset
https://thkaspar.itch.io/micro-character-bases - Player character and Enemies
All sounds were found on freesound.org