Grid City Rift
About
Jam was on his journey to deliver his debut album to a famous recording studio. On his way there, however, reality begins to fracture and creatures from other dimensions invade! Travel through three unique and funky levels with fantastic soundtracks on your journey to deliver Jam's tunes.
Grid City Rift is an ability-combo-based grid combat game based on One Step From Eden. The game contains three levels, three base enemies, four different player attacks, a boss, and a unique combo system to tie the combat together.
Made in 12 days for the SGDA Spring 2022 Game Jam!
Credits:
Everyone: Game Design!
Ian Guglielmi-White: Sound Effects and Music
Ian Percy: Subway and Alley Environment and Animation, Implementation, Shop, VFX
Julian Gay: Boss Theme addition, Player Programming, UI Programming, Enemy AI Programming
Jarod Shelton: Enemy Programming, Player ability programming, Juice
Garrett Atwood: Character Modeling, Character Animation, Rigging, Boss Environment
Underground Font:
https://www.fontspace.com/08-underground-font-f30271
Some sounds acquired from Zapsplat:
https://www.zapsplat.com/
Graffiti:
https://www.pinterest.com/pin/294352525617291439/