Grime is an excepcional game when it comes to metroidvanias.
It tells you a story about a living being who destroys everything pursuing something that the players can't understand. On the other side, you can understand what the npcs want. They wanna be like you, perfect body shaped, adored by the gods.
In terms of gameplay, the game introduces some really interesting mechanics, and the absorb is the best. Enemies are really well made, good amount of different enemies and cool variations between them. Same for bosses, every boss fight is epic and deserves to be played.
Downsides on the game is just being too obvious. I don't know if this is because some dark souls inspiration, but the ending and the storyline was obvious to me. The map isn't also a huge thing (even having an excepcional art style, combining 3D in a plataform game), the overall conections are great, but could be better.
It tells you a story about a living being who destroys everything pursuing something that the players can't understand. On the other side, you can understand what the npcs want. They wanna be like you, perfect body shaped, adored by the gods.
In terms of gameplay, the game introduces some really interesting mechanics, and the absorb is the best. Enemies are really well made, good amount of different enemies and cool variations between them. Same for bosses, every boss fight is epic and deserves to be played.
Downsides on the game is just being too obvious. I don't know if this is because some dark souls inspiration, but the ending and the storyline was obvious to me. The map isn't also a huge thing (even having an excepcional art style, combining 3D in a plataform game), the overall conections are great, but could be better.
«Blew my mind»
«Liked before it became a hit»