Grimstone
About
Grimstone is an eldritch themed roguelike with tense turn-based combat on a hex-grid. Players explore levels of a corrupted mine to find the source of the mine’s madness and destroy it. As you explore, discover customizable abilities and bring back resources to upgrade their town and characters, restoring the town to its former glory.
This game was a student project.
- Producer
- Brody Armstrong (brodyarmstrong.com)
- Creative Director
- Adam Henderson
- Technical Director
- Agusia Krzywinska
- Art Director
- Gabor CSeh (https://www.artstation.com/gaborcseh)
- Level and UX Designer
- Matthew Newton
- Tools Programmer
- Dylan Doyle
- UI Artist
- Nickolas Anger
- Character Artist
- Alex Lenselink
- Monster Artist
- Caldon Bowden (https://www.artstation.com/caldonb)
- Texture Artist
- Cassandra Byers
- Narrative Designer
- Tyler Good