GunFleet reviews

Translated by
Microsoft from French
Early access review I love, it's better than world of warship because it's largely moin pay to win (and your not forcing you to do it to move forward), it's very intuitive and easy to use. After there are some haters who say "Yeah it's from the ♥ ♥ ♥ ♥ ♥ ♥ ♥ ya that boat slab" Bah dude, it's all new so it's normal.
Translated by
Microsoft from French
Early access review good game, the games are fast, various maps, 4 classes of ships including a lot of submarines. Correct graphics, think to put the game in ultra car basic it is in low. We have so much fun with a level 2 ship that a level 5 and in addition there is a lot of Russian blinis! No crashes there recurring bug, in short a very good FreeToPlay.
Translated by
Microsoft from French
Early access review game a bit to the "world of tanks" but naval version, very promising, full of different places to fight, many choices and possible evolutions on the ships. Only problem, some weapons are inneficacious or some boats too slow or fragile (well sçur it improves but for that it is necessary to undead with to earn money).
Translated by
Microsoft from Deutsch
Early Access Review GunFleet Is an Arcade Action simulator with Boats from World War I and World War II. So Motor Boats, Patrol boats, Subboats and small Torpedo Boats (the large German TB (classified As Fleet torpedo boats) tend to settle in the Area of the Escort Destroyers that culminated after the 2nd WK in the Class of (new) frigates). The Game is still fresh in Early Access, and you can see that too. There is still a lot of Air up there. Some Things already look quite neat and also basically in the right direction from the point Of view of the Game Mechanics. For Example, the Diving of the Submarines (similar to Steel Ocean). On the Other hand, Islands and especially the Boats often still look incredibly bad. The Firefights are partly grotted from the Atmosphere. In General, of course, one wonders whether the Subboots, although actually the coolest Class in the Game) can be integrated in Balacing at All. I don't even want to open a realism case history discussion here ... ^^ I think that the Game as a PvP Game will always remain rather difficult, but if the Developers would put on the Co-op PvE Rail Similar to Armored Warfare, so eg Missions for submarine pack Against AI transport ships and Escort Guidance protection. Or MB attack in The English Channel, TB attack in the Pacific, etc .. Szearien offer the two Wks more than enough. This could become a Bang. But I wait deep and see how the Game has developed in about a Year. At Present, the Game is only recommended for very robust Natures, but let's wait and give benevolent food thumbs up. In one Year I see on:-) https://www.youtube.com/watch?v=wtrQpEW5XR0
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