Guns, Camera, Action!
About
Guns, Camera, Action! is a co-op side scrolling beat-em-up game in which a method actor, with such dedication to her role, literally beats up her extras in order to achieve the utmost authenticity.
Featuring a combo attack system that allows you to pull off ridiculously awesome stunts, score the highest combos as you confront a variety of unsuspecting victims.
Act your way through each film set by yourself or with your trusty stunt double, and earn enough revenue to afford to shoot the next scene. Spend your hard-earned movie revenue on adding more powerful and flashy combos to your action star repertoire.
Features:
- Awesome arena style beat-em-up gameplay.
- A shop system that contains 7 types of combo attacks to unlock and smash enemies with.
- 8 awesome arenas to play through with 2 unique themes.
- 6 different types of enemies to pummel to your heart's desire.
- Local co-op system to allow for epic collaboration. Press the Start button on a second controller for drop-in and drop-out multiplayer!
Controls:
Controller (Recommended):
- [Left stick]: Movement.
- [Right stick]: Aiming (for shooting).
- [X]: Light attack, [Y]: Heavy attack.
- [A]: Jump, [B]: Dodge roll.
- [Left Bumper]: Pickup weapon/enemy.
- [Left Trigger]: Block.
- [Right Bumper]: Light attack.
- [Right Trigger]: Shoot revolvers.
- [Start Button]: Pause menu.
Mouse & Keyboard (Masochist mode):
- [Mouse]: Aiming
- [Left mouse button]: Light attack.
- [Right mouse button]: Shoot revolvers.
- [W, A, S, D]: Movement.
- [Space]: Jump.
- [Shift]: Dodge roll.
- [Z]: Heavy attack.
- [F]: Block.
- [G]: Pickup weapon/enemy.
- [Escape]: Pause menu.
Credits:
Aaron Crisp - Lead Programming
Jeremy Quah - Programming, Q/A
Gin Manson - Enemy Character Artist, Concept Artist
Jackson Wong - Technical Artist, Prop Artist, Team Management
Joshua McCarthy - Environment/Level Artist, Boss Character Artist
John Bu - Main Character Artist, Prop Artist, Concept Artist, Design Lead