Guns, Gore & Cannoli reviews

Very fun to play with friends, not easy at all, with some levels that require several attempts before completion.
«Sit back and relax»
«Better with friends»
Translated by
Microsoft from Deutsch
The Game combines very beautiful Graphics with a great Soundtrack and an interesting Setting (Mafia vs. Zombies) to create a very pleasant Overall Effort. The Degree Of difficulty-even on "Normal"-is already quite high, so you have to bite your Teeth together a bit and play some Spots again, especially the boss fights. For all The Favor, though, you also have to say that the Controls are the first thing I've adjusted: Who comes up with the Idea of putting "shooting" on the "J" button? Unfortunately, the Game ends after a very short Period of Play (with me it was 7 Hours). It doesn't actually have a Replay value if you're not an Achievement Hunter and you want to play individual Level sections again in aggravated Conditions. A Plus point, on the other hand, is the existing survival mode, in which you can compete against other Players or KIs in different Levels of difficulty in a Kind of Deathmatch. Conclusion: Solid Game with very cool Setting, beautiful Graphics and great sound With unfortunately very little Playing time. Purchase is recommended-but preferably in the Sale. More than €5 wouldn't be worth such a Game to me.
Translated by
Microsoft from French
The game is beautiful, it is fun. The pleasure of a run & gun with the taste of nostalgia, all in a very successful shifted atmosphere. The unlikely trio zombies-mafia-prohibition works very well and we take pleasure in using the different weapons that have a good feeling, especially when a headshot results in the explosion of the head of the target watered by a well-felt replica. The rhythm and the difficulty curve are well managed. Everything starts well for guns, Gore & cannoli and the fun stays to the end. I.e. 3 hours in normal mode for my part: it's too short. First defect and perhaps the biggest if he was not accompanied by all his comrades who suggest that the developers did not refine their game. In bulk: hitboxes sometimes risky, an IA Strawberry (you tell me that in this type of game, OSEF, but there it is to the mafia who runs in the wall while continuing to shoot), unjust situations (for example passages in which one is obliged to IRE touch... randomly a rocket soldier who shoots at the second where his hand appears on the screen, the rest of his body is out of sight), some well repetitive music and finally the gameplay rather inaccurate (good luck to aim the head in a slope!). Example that combines these flaws: the passage when we get out of the sewers and that we are chased by rats but against soldiers. The passage is difficult, so we die. Lack of Bowl the music is repetitive: you slap it in a loop until you have the nerves to live. The passage is difficult Yes, but partly because of the injustice of the rocket off-field and the vagueness. Unable to touch a few enemies without being touched unless spammer stupidly grenades by crossing fingers. Frustrating. So yes we have fun the time it lasts, it's short. But I don't know if I would have liked it to last longer with all those flaws that are intensifying towards the end. too bad. I recommend this game, which is to do just for its DA, but only on sale, and not at €10.
Read more...