Haiku, the Baby Robot [wowie 3.0 jam]
About
Take control of Haiku, the Baby Robot, collect battery-packs and bring them to the central battery to stop the machine world from corrupting.
Controls:
- WASD or Arrows to move
- And space bar to jump
Known issues (edited):
- The end timer looks horribly pixelated
- There might be an issue with finishing the game at the exact same time as dying. I thought I fixed it but I guess it's still broken :D
How it fits into the jam theme:
- The theme was "failure is progress". I decided to make a small exploration game where you die every 10 seconds but keep your progress. At the beginning you only have enough time to collect a few items and unlock a few doors, but as the game continues you can unlock more battery-packs which gives you more and more time to explore.
Currently, I am developing Haiku, the Robot (the real game) full-time. It's a cute robot Metroidvania game set in a post-apocalyptic world of machinery. If you enjoyed this jam game, make sure to check out the real deal on Steam:
Clarification:
- All visuals, animations, and code was made during the jam. Only a few lines of code were reused from other projects.
- All music and sound effects were from freesound.org.