HALF DEAD 2 reviews

Translated by
Microsoft from Deutsch
Early Access Review Great Game. The Same "Cube" like system as in the first Part but significantly revised and improved creatively. For the Price clear Recommendation .. Even for €20.The developer works with great Dedication to the Game, and listens to Council Community. Definitive Recommendation!
Translated by
Microsoft from Deutsch
Early Access Review It's definitely a fun Game when you have Boredom alone or with Friends ... Or a huge Fan of "The Cube." In any Case, the New Carnage mode is sometimes a welcome Change to throw other one-sided Shoes, even if I hope that you can soon go into a Round Without a random player search only with Friends. But for just €5/5, quite honestly, ran da ^ ^
Translated by
Microsoft from Deutsch
Early Access Review It is really nice that the 1st Part now receives a Successor who has retained the Positive and the negative has mostly disappeared \ o/The Game game principle should be quickly clear the lightest map is a 3x3x3 Cube so 3 flat vertical from which Each level has 9 rooms and you have to try at level 1 & 2 to find the Room with the Exit up or down easy To see at the hole in the Ground or a Conspicuous area in the middle of the Room at the last level you then seek the Target what can only be seen if You have entered the Right room or just throw a Shoe purely Pros + Character Creation (there are still few Choices but at least) + diverse Traps (you often meet the same but it always appear unknown) + Improvement to the 1st part: A Life Bars now only the deadly fall really repair deadly (you lose at not Fatal fall at Contact life there is but spread across the Map Bandages to heal in addition you can bypass some fall) Kontra-except Voice no decent Communication ( Quickering children or incomprehensible English does not contribute to good Communication at a Chat would be good)-creating Markings on the map has little sense since the Markings are only 3 Colors on the Room (Green, Blue, Orange which now makes no sense as dangerous Rooms eh be marked)-Loot Spawnt retrospectively in already explored rooms (negative Because you don't rattle All rooms again, especially not with big Maps)-Maps creation is sometimes Very Questionable (Start in a corner and the 2 nesting Rooms are not Passible (Death trap, Lava or Water Pits)) Pro/Contra There are Loot Boxes that only get Through Playing in which there is clothes for the Character (I stand Loot Boxing generally Critical towards the other than in whatever form) Conclusion All in all I can play the Game on Recommended in any Case, unless you are deterred By occasional Failed cards generation
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