Hallucinatory Machinations Of A Fragile Mind

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About

You find yourself in a mysterious courtyard and set out to investigate it in this adventure-puzzle game with touches of horror and/or humour (depending on your perspective).

This is my entry for the SA Game Jam 2020 (72-hour category). The 2020 theme was “Returning From The Brink”.

Please play the game in full screen (the small icon on the bottom right of the window).

Credits:

  • Mandy J Watson (@mandyjwatson):
    Game design, narrative and writing, programming, audio, and art
  • Fonts:
    Alike Angular by Sveta Sebyakina, Alexei Vanyashin, and Cyreal (Open Font Licence);
    Nevis by Ten By Twenty (Open Font Licence); and
    Nothing You Could Do by Kimberly Geswein (Open Font Licence)

Software Used:

  • Audacity, Base64.Guru, Bfxr, ChipTone, GIMP, Notepad, and Twine

Game Notes:
There are a few small areas that hold the promise of something but nothing actually occurs. Had I had more time I would have fleshed them out further. You can probably get a sense of what I had intended to do with them.

The ending was the first part I wrote. It might appear that it was the last part that I wrote but that is not the case.


Technical Notes:
The only third-party assets I used in this game were the fonts.

The audio consists of base samples I created in Bfxr and ChipTone, as well as raw audio samples I recorded myself, all of which was edited in Audacity.

I created all the graphics. The shape's colour blocks change with every runthrough. It's randomised. This wasn't necessary, of course, but it's a little touch that makes me happy.

Platforms
Release date
Developer
Mandy J Watson
Age rating
Not rated

System requirements for Web

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Hallucinatory Machinations Of A Fragile Mind screenshot, image №2551028 - RAWG
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Last Modified: Oct 2, 2020

Where to buy

itch.io