Halo: Combat Evolved (Sega Genesis)

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I've often wondered what it would be like to have my favorite games back when I was a little.  The glorious, sugar-infused 90's would were perfect, but could a game like Halo on the ol' Genesis make it even better?  

This game was an experiment to see what's even possible. 

We started out to make a REAL Genesis ROM, but because of time, decided to swap to Godot.  The first half of the week was spent trying to figure out how many colors and sprites were possible.  What kind of music and sounds could we have?   The great part about that is we ended up with a product that looks and feels very genuine, although admittedly there are things with Godot that you can fudge a lot easier than building a real ROM and we may have taken advantage of that, haha.

Of course with any jam, you wish there could be more.  Limiting the scope of such a great game series is a challenge in itself. 
We really wanted to be able to drive a Warthog or a ghost.  It'd be awesome to throw grenades.  A melee system would be sweet!  But time is always a factor.  We ended up with a very playable and enjoyable version of the most basic Halo mechanics... poppin aliens with the assault rifle and the trusty pistol.

I hope this little taste of the first experience landing on the ring brings you some joy!

100% of the art, music, and code was made in 7 Days DURING the Retro Jam.

CODE/SOUND FX: Lopar
PIXEL ART: CaseyScreamsBack
MUSIC:  j71S8

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lopar
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caseyscreamsback
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Halo: Combat Evolved (Sega Genesis) screenshot, image №2758081 - RAWG
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Last Modified: Mar 15, 2021

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itch.io