Hard Era: The Fantasy Defence reviews

Translated by
Microsoft from Russian
At the first glance at Hard Era: The Fantasy Defence I immediately remembered the domestic Life is Hard from the studio with a warm name Pirozhok. And not for nothing. These Two projects really have similar features, especially they are traced in the visual series and in some elements of game design-a similar perspective, similar management and some mysterious divine involvement of the player. Hard Era: The Fantasy Defence is a simulator of the commander in chief and the part-time of God. On us the cargo of management of a small bastion of forces of light which is to be defended from advancing representatives of the darker side of force is falling: goblins, orcs, skeletons and other evil-ness. The battlefield is most often divided in two: On the one hand, most often on the left, there is a bastion of goodness, while evil comes to the right. We have to use an available stock of resources, hire a small detachment and give him orders to move from side to side, depending on the situation. When It starts to smell fried-it is time to apply a special arsenal of available natural magic. For example, how about a huge snowball right from the sky in the midst of a hot summer day? Dark creatures do not like such a thing. Especially If the lightning strikes after that... Twice. Mana is restored by itself, and sometimes you can fill her stock by clicking on the soaring purple balls with a mysterious magic substance. You probably won't notice Any particular depth or difficulty in playing Hard Era: The Fantasy Defence. It is rather simple and especially unremarkable management with elements of strategy and patches simulator of the God. Sometimes simple, sometimes a little bit more complicated, and in some moments unforgivable easy. But to play it a couple of times, however, you can. The Picture here is quite pleasant, the pixel characters are drawn in a relatively similar style. It is Frustrating for the most part a high level of flexibility and a small variety of units (both ours and opponents). Yes, and magic could be bigger. It is Strange, of course, that the game is not in the early access, because with some bugs and inconveniences during the game, I still faced. Nothing extremely unpleasant or drastically spoiling the game, but the mere presence of any bugs in such a chamber game saddens. To Look at Steam-version was interesting, but at the computer in such play personally for me it is inconvenient. Hard Era: The Fantasy Defence would perfectly fit in the field of mobile applications, the benefit of the overall structure of the game can easily be adapted to smartphones and tablets. You can take a discount, for the full cost is only to take if you are a connoisseur of games in a similar genre. Or too rich. Curator of "Special Games Club"-a verb burning the expanse of STEAM!
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