Harmageddon

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About

Harmageddon is a Racing and Combat multiplayer game. 

There are several bugs, especially involved with the UI (host doesnt get most ui / ui appears on all players).

Note: There is a 30 second "waiting for players" time at the start of every race. 

Credits:  ENGINEERING

Brain Hoem: LEAD

Kate Law: Multiplayer system

Terrance Usher: Bear Trap and Mine Implementation, Stat Upgrade UI, Landing Boost, Car Collision Item Randomization

Scott Hawley: Racing Systems & Racing UI(Me)

Allexa Hernandez: Weapon select, Radar , Targeting Lock-on, Help Button, UI, Refrigerator Weapon

Kham-Shem Toure: Weapons and Pick-up System

Daniel Hoelzel: Homing Missile, Flame Thrower, Controller Menu Navigation

Kathryn Enriquez: Health Bar UI

ART

Christian Wright: Lead

Akihla: 2D and Concept Art

Caitlin Morales: Concept Art

Chris Hutton: 3D Models

Elyjah Butler: 3D Models

Joshua Tang: Concept Art and 3D Models

Justin N. Reyes: 3D Models and UVs

Kat Underhill: Character and Concept Art

Lauren Hahn: UI and Concept Art

Lorraine Cortes: Environment Art

Rama Chris Bit: Did like 3 things

AUDIO

Christian Wright: Lead

Cassidy Robideaux: Sound Engineering

D'angelo Raquedan: Mixing

Joshua Gonzales: Song Composition

DESIGN 

Rama Chris Bit: Lead; Fine Tuning

Angel Ramirez: Level Population

Chris Hutton: Layout

Daniel Hoelzel: Layout

Joshua Mariscal: White Boxing

Justin n. Reyes: White Boxing

Kat Underhill: Input/ideas

Kate Law: Input/ideas

Kathryn Enriquez: Layout

WRITING

 Kat Underhill: Lead

Christian Wright: Input/ideas

Platforms
Release date
Developer
Scott Hawley
Age rating
Not rated

System requirements for PC

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Last Modified: Sep 28, 2020

Where to buy

itch.io