Yeah, I wanted a shooter set in the «Harry Potter» universe, but not like this.
Despite some commendable moments, the game failed to fully meet expectations.
The game included missions that did not follow the plot of the books or movies. This decision might have been an attempt to diversify gameplay and add additional elements, but ultimately it led to a loss of atmosphere. Moreover, these missions couldn't be skipped. They had to be completed in order to continue advancing through the plot.
One of the strangest changes was turning the game into a shooter. Previous «Harry Potter» games focused on puzzles, exploring the world, spells, and arcade elements. However, in «Deathly Hallows – Part 1», the developers decided to add more action, including shooting with magical wands.
The game is quite contradictory. It tried to introduce some new ideas but couldn't strike a balance between them and maintaining the series' characteristic style. Ultimately, this game became a kind of experiment that wasn't very successful.
Despite some commendable moments, the game failed to fully meet expectations.
The game included missions that did not follow the plot of the books or movies. This decision might have been an attempt to diversify gameplay and add additional elements, but ultimately it led to a loss of atmosphere. Moreover, these missions couldn't be skipped. They had to be completed in order to continue advancing through the plot.
One of the strangest changes was turning the game into a shooter. Previous «Harry Potter» games focused on puzzles, exploring the world, spells, and arcade elements. However, in «Deathly Hallows – Part 1», the developers decided to add more action, including shooting with magical wands.
The game is quite contradictory. It tried to introduce some new ideas but couldn't strike a balance between them and maintaining the series' characteristic style. Ultimately, this game became a kind of experiment that wasn't very successful.
«Buggy as hell»
«Game over at last!»