Harvest to Grow

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About

Pitch:

Your village is far too dependent on the nearby small water source to grow without fear.

If you want to evolve, you will need something bigger, that's good, it is said that in the east there is an almost inexhaustible source.

It's up to you to manage your fields and your water points to get closer, but be careful! don't forget your first villages, because without you, they might not survive the winter...

Core Gameplay:

The heart of the game is to juggle with villages, fields and water points to create a balance.

Fields need water nearby to exist, villages need 3 fields to appear and 2 food to survive, as for water, it works independently of the others.

Nevertheless, money will be necessary to be able to place your fields and water source, to recover this money, it will be necessary to have more than 2 fields glued to a village so that you can store or sell the surplus food.

And yes, it will also be necessary to store food before the winter, since once the summer is over, only the water points will still bring you resources.

Equipe :

Maxence Ménissier : Graphiste

linktr.ee : https://maxencemenissier.carrd.co/

Alexis Picque  : Développeur, GameDesigner

linktr.ee : https://linktr.ee/picquealexis

Cyril Kordupel : Développeur, GameDesigner

Linkedin : https://www.linkedin.com/in/cyril-kordupel-617557254/

Anthony Noel :  GameDesigner, LevelDesigner

Linkedin : https://www.linkedin.com/in/anthony-noel-b3228525a/

Eliot Brunel : Graphiste

ArtStation : https://www.artstation.com/eliotbrunel

Gaelle Bajeux : Graphiste

ArtStation :  https://gaelle_becel.artstation.com/

Victor Bajeux  : Sound Designer

Carrd :  https://viebah.carrd.co/

Platforms
Release date
Developer
Xantos
,
Anthony Noel
Age rating
Not rated

System requirements for Web

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Last Modified: Jan 13, 2023

Where to buy

itch.io