Head Space
About
Vertical slice for a game I created whilst studying Game Design at AIE in Melbourne. This game involves walking around a persons room with no context, and finding out what has happened to them through the state of their room and the clues hidden around.
There is no win state in this game, just an exit for the players at the end.
I haven't touched this project in a while, but there's always the inclination to come back to it someday.
Happy to field any questions.
Thanks for playing!
System requirements for PC
Last Modified: Jan 9, 2019
Where to buy
itch.io