Average Playtime: 5 hours

Heartomics

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About

Slime & Friends
Explore an unstable world dedicated to those that love to dodge, grind, level up, and kill monsters.
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Release date
Developer
Heartomics
Publisher
Heartomics
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows XP
  • Processor: 1.5 GHz
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Last Modified: Sep 17, 2019

Where to buy

Steam

Top contributors

Sinkler

2 edits
122

iBarin

1 edit
152
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Heartomics reviews and comments

Translated by
Microsoft from Russian
Reasoning: Wow... How Many adventures in one underplay... Let's start with the fact that we are immersed immediately in the gameplay, not giving really any settings, no configuration buttons, nothing at all, just play.... Ok! Left the room there jellyfish jump back and forth. Died. No further action. No button has restarted the level and has not allowed to go anywhere. Ok, let's go over and try again. It's the same Again. And again... Fuf we still passed the level and reached the finish line. Now the jellyfish have become larger, and the transition to a new level is closed by the door with a lock. Let's try the keys F1-F12 to click. Wow, some sounds and something on the screen was displayed. Now our character has become immortal. Find the button bombs and kill slugs, the key appears, go to the next level... And we are again on the first level, just outside, where nowhere to go and nothing is... You can run abroad drawn and turn off the game. I Don't think anyone went any further:) Rating: 1/10 post-match: If you liked this review welcome to the group http://steamcommunity.com/groups/uojer-here you can see the recommended games, other reviews, as well as just chat in good company.
Translated by
Microsoft from Russian
Heartomics: Slime and Friends-Infernal trash for the pharma cards. Management. In the beginning we are waiting for a text bar in which will tell the management. For Those who do not have English-o: Restart after death, Ctrl: Blow the Sword when we find the sword, z: Throw the bomb, when we find the Bomb, E: Skip the Repchik. After a few zones we are waiting for the same repchik where they will tell that the keys 1, 2, 3 are spells, again when we find them. What is not mentioned-F6-immortality and acceleration, F7-A randomized object (the same key, or sword for example). The Essence of the game. We Pass a couple of halls evading from the evil shallow mucus, reach the hall with bombs and big evil slime. Long and Mutorno blow this slime until from it fall out the sword and the key, go to the next zone, read the Repchik about the magic, we pass a couple of zones, see that changes only the coloring zone and enemies, and everything remains as dull, remove the game nak. It is worth mentioning that there are no saves in the game, apparently razrab guessed that in this thrash fig who will play for a long time. Bugs. Among other things, the game has bugs with crashes and stuck character in textures, especially when moving to new zones. As a result. The Game is made mainly for lovers of the Grinda. First Of all, the greenlist of cards. For the Sake of them can and it is possible to take, but it is better to spend even these not the biggest money, on something more interesting. 2 dull mucus out of 10
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